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Pro Sound Effects Blog

How to record Ambisonics with the Sennheiser AMBEO VR Mic

February 27, 2018 by Andrew Emge in Sound Recording, Game Audio, How-To
Get tips for capturing immersive 3D audio recordings with the AMBEO VR. In the growing landscape of spatial audio, we want our users to have access to the best resources available. We recently launched our VR Field Recording Giveaway featuring state-of-the-art 3D audio tools from Sennheiser, Zoom, and BaseHead along with our own Ambisonics libraries. Enter the giveaway to boost your VR audio from...

Inside the sleek, interactive sound design of award-winning iOS puzzle app Blackbox

October 31, 2017 by Andrew Emge in Interviews, Sound Design, Game Audio
Discover how the sound design of Blackbox was created to complement and guide its unique gameplay. When developer Ryan McLeod devised the abstract puzzle iOS app Blackbox, he began on the principle that all challenges be solvable without touching the screen.

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

August 08, 2017 by Andrew Emge in Interactive Media, Interviews, Game Audio
Dear Reality co-founder, Christian Sander, discusses dearVR Spatial Connect - the new VR audio mixing tool that promises to revolutionize 3D audio workflow. Even as 3D audio technology has advanced in recent years, the disconnect between DAW and VR engines has remained a pain point for sound designers working in immersive media. This gap in the workflow results in less time working creatively and...

Expressive Machines: Martin Stig Andersen’s award-winning game audio for INSIDE

July 12, 2017 by Andrew Emge in Interviews, Sound Design, Game Audio
Discover how game sound designer and composer Martin Stig Andersen worked with source sounds from renowned recordist Ann Kroeber to create the stirring emotional depth of Playdead’s hit game INSIDE. Recently, Pro Sound Effects released Industrial Sounds with Soul - our second library recorded and designed by film sound pioneers Ann Kroeber and Alan Splet - featuring unique sounds of roaring...

Sound designing the mechanical beasts of 'Titanfall 2'

May 01, 2017 by Andrew Emge in Sound Design, Sound Effects, Game Audio
Learn how the Lead Sound Designer of Titanfall 2 created complex robotic sounds that bring the Titans to life. Respawn Entertainment, PSE-clients and makers of the award-winning game Titanfall, recently posted a blog article featuring Rick Hernandez, Lead Sound Designer for the Multiplayer component of the Titanfall franchise.

Adapt your project across multi-channel formats with NUGEN Audio Halo Upmix

April 13, 2017 by Andrew Emge in Sound Design, Game Audio, How-To
Find out how to intuitively and efficiently translate audio projects between stereo and surround formats Article by Kory Pereira Multi-channel mixing projects can be incredibly time-consuming, especially when your client needs deliverables in multiple formats. How can you maintain the quality and integrity of your work for viewers in environments ranging from a laptop to a theater without...

Find Inspiration for Your Next Sound Design Project

March 08, 2017 by Andrew Emge in Interviews, Sound Design, Game Audio
Feeling inspired to create compelling work can be a serious obstacle for sound designers and audio professionals – especially when you’re on tight deadlines, tiny budgets, and juggling multiple projects. What do you do when you’re simply out of ideas?

How Justin Hollis Works: Sound Designer at Hexany Audio

December 20, 2016 by Andrew Emge in Interviews, Game Audio, How I Work
The Pro Sound Effects 'How I Work' series (inspired by Lifehacker) asks Hybrid Library users what inspires them and what tools and routines help them get work done from day to day.

GameSoundCon 2016 Wrap-Up

October 06, 2016 by Andrew Emge in Trade Shows, Game Audio
Team PSE had a great ol' time sponsoring and exhibiting at GameSoundCon 2016!

Creating the Sound of Madden NFL 17 with Solid Audioworks

August 30, 2016 by Andrew Emge in Sound Design, Game Audio
Solid Audioworks recently announced that, for the past year, they joined forces with the audio team at EA Sports to create the sound for Madden NFL 17.