Pro Sound Effects Blog

How to Use Reverb in Your Sound Design

March 03, 2021 by Matt Yocum in Sound Design, How-To
Understand the different types of reverb and how to best utilize each in order to enrich the sound design and mix of your film sound projects.

Star Wars Sound Design Explained by Ben Burtt

February 17, 2021 by Julia Skubisz in Sound Design, Film Sound
Dive into the interstellar sound world of Star Wars with sound designer Ben Burtt.

How to Sound Design Immersive Backgrounds

February 02, 2021 by Matt Yocum in Sound Design, How-To
Discover the process of creating realistic and emotional sonic environments. 

How Watson Wu Records Vehicles

January 22, 2021 by Jamie Bishop in Interviews, Product Releases
Discover the process of recording vehicles with accomplished sound recordist Watson Wu.

Reducing Bias in Game Audio Hiring

January 13, 2021 by Kristen Quinn and Stephen Hodde in Game Audio
How a prominent VR game company is creating a more equitable hiring process.

The Sound of The Social Dilemma: Interview with Richard Gould

December 28, 2020 by Vinny Alfano in Interviews, Film Sound
Explore the process behind creating the detailed soundscape of The Social Dilemma.

2020: PSE Year in Review

December 23, 2020 by Maddy Kong in Pro Sound Effects
From all of us at Team PSE, Happy Holidays & Much Thanks!

Mark Mangini on the Importance of Sound in Cinema - No Film School Interview

December 21, 2020 by Julia Skubisz in Interviews, The Odyssey Collection, Podcasts
Learn from this insightful interview with one of the most creative and in-demand supervising sound editors today.

Game Audio Sound Design Workflow Tutorial with John Pata

December 11, 2020 by Maddy Kong in Sound Design, Game Audio, CORE
  Learn how to design and implement custom assets for game audio.

Download Spectrogram Phone Wallpapers from CORE 2

November 13, 2020 by Maddy Kong in The Odyssey Collection, CORE
Update your phone wallpaper with some of our favorite spectrogram images created with sound effects in CORE 2.