Pro Sound Effects Blog

How Watson Wu Records Vehicles

January 22, 2021 by Jamie Bishop in Interviews, Product Releases
Discover the process of recording vehicles with accomplished sound recordist Watson Wu.

Reducing Bias in Game Audio Hiring

January 13, 2021 by Kristen Quinn and Stephen Hodde in Game Audio
How a prominent VR game company is creating a more equitable hiring process.

The Sound of The Social Dilemma: Interview with Richard Gould

December 28, 2020 by Vinny Alfano in Interviews, Film Sound
Explore the process behind creating the detailed soundscape of The Social Dilemma.

2020: PSE Year in Review

December 23, 2020 by Maddy Kong in Pro Sound Effects
From all of us at Team PSE, Happy Holidays & Much Thanks!

Mark Mangini on the Importance of Sound in Cinema - No Film School Interview

December 21, 2020 by Julia Skubisz in Interviews, The Odyssey Collection, Podcasts
Learn from this insightful interview with one of the most creative and in-demand supervising sound editors today.

Game Audio Sound Design Workflow Tutorial with John Pata

December 11, 2020 by Maddy Kong in Sound Design, Game Audio, CORE
  Learn how to design and implement custom assets for game audio.

Download Spectrogram Phone Wallpapers from CORE 2

November 13, 2020 by Maddy Kong in The Odyssey Collection, CORE
Update your phone wallpaper with some of our favorite spectrogram images created with sound effects in CORE 2.

Sound Editing Automation with Keyboard Maestro

November 06, 2020 by Maddy Kong in How-To
  See how to use Keyboard Maestro to speed up your sound editing workflow!

Session Organization Tips for Pro Tools

November 01, 2020 by Matt Yocum in Pro Tools, How-To
Organize your Pro Tools sessions to optimize your workflow and deliver your best.

Understanding Loudness and Why It Matters

October 22, 2020 by Neil Spencer Bruce in How-To
What is loudness, and why does it matter in the long run?