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Pro Sound Effects Blog

From Freelance Composer to Audio Director: An interview with Richard Ludlow of Hexany Audio

May 17, 2018 by Katie Tarrant in Interviews
Learn how Richard Ludlow has built a successful game audio career and directs the sound team at his company, Hexany Audio. Hexany Audio is a Los Angeles-based audio team specializing in original music and sound for games, VR and interactive media. Their credits boast a variety of projects from the music and sound for the Assassin’s Creed Syndicate trailer campaign, to sound design and audio...

Sound Effects Master Class with Mark Mangini

May 01, 2018 by Andrew Emge in Interviews, Sound Design, The Odyssey Collection
Discover how award-winning sound editor Mark Mangini approaches new projects and various styles of sound design using his sound effects library. In this new in-depth video interview from SoundWorks Collection, Academy Award®-winning sound editor and PSE Library Partner Mark Mangini (Blade Runner 2049, Mad Max: Fury Road) discusses his experiences building his sound effects library and how to...

Engaging Silence: Behind the daring sound of A Quiet Place

April 18, 2018 by Andrew Emge in Interviews, Film Sound
Learn about the intricate and risky sonic decisions made while creating the sound of A Quiet Place. Watching A Quiet Place will make you feel more like a participant than a spectator. A family of five in a post-apocalyptic world must try to survive while vicious creatures are on the hunt for anything that makes a sound - shhh! Since its release, the movie has achieved critical acclaim, and its...

Storytelling with sound effects – with Mark Mangini & Richard L. Anderson

March 07, 2018 by Andrew Emge in Interviews
Learn how renowned feature film sound artists approach the creative use of sound effects as a narrative tool. Sound is half of the movie experience. Directors including George Lucas and David Lynch have said so themselves. And if you’re reading the Pro Sound Effects blog, I’m likely preaching to the choir. But what does that really mean in practice? How does the soundtrack become more than just...

Recording animal sound effects with Ann Kroeber

January 30, 2018 by Andrew Emge in Interviews, Sound Recording
Get insight on the methods used by one of the most accomplished animal recordists in film and game audio, Ann Kroeber. Layering animal sound effects is a common sound design trick. An elephant screech famously contributes to the classic Star Wars® TIE Fighter sound, roaring lions are tucked into revving car engines, and fictional creature sounds often borrow those of real creatures.

Expanding a Universe: Inside the sound of Star Wars: The Last Jedi

January 18, 2018 by Jennifer Walden in Interviews, Film Sound
Find out how the sound team from Star Wars: The Last Jedi approached and built the film's stellar sound – from vocal processing to Rey's mirror world. For sound designer Ren Klyce, Star Wars: The Last Jedi was a dream come true. It was his first professional foray into the Star Wars universe. Klyce co-supervised the sound alongside Matthew Wood — who’s practically a Jedi Master of Star Wars...

How sound designers use the Hybrid Library for indie film projects

December 18, 2017 by Andrew Emge in Interviews, Sound Design, Hybrid Library
Discover how Ryan Billia creates with the Hybrid Library in his one-stop audio post facility. Pro Sound Effects spent a day with sound designer Ryan Billia in his Rumble Audio studio in Brooklyn, NY to capture his creative process and approach to film sound.

Building Sonic Worlds: Mark Mangini on the dynamic, immersive sound of Blade Runner 2049

November 16, 2017 by Andrew Emge in Interviews, Sound Design, The Odyssey Collection, Film Sound
Take an in-depth look at the creation process of Blade Runner 2049’s bold sonic universe with supervising sound editor Mark Mangini. The sound of Blade Runner 2049 is striking. Even non-soundfolk are likely to recognize the crucial role it plays throughout the expansive follow-up to Ridley Scott’s 1982 sci-fi cult classic. Artfully sweeping from immersive to hyper-focused to nearly silent, the...

Inside the sleek, interactive sound design of award-winning iOS puzzle app Blackbox

October 31, 2017 by Andrew Emge in Interviews, Sound Design, Game Audio
Discover how the sound design of Blackbox was created to complement and guide its unique gameplay. When developer Ryan McLeod devised the abstract puzzle iOS app Blackbox, he began on the principle that all challenges be solvable without touching the screen.

Translating Emotion: Sound design for advertising with Joseph Fraioli

October 16, 2017 by Andreas Russo in Interviews, Master Library, Sound Design
Step inside the process and experiences of sound designing ads for some of the world's biggest companies. Joseph Fraioli is a sound designer and PSE Master Library user working on some of the most interesting advertising projects out there, with clients ranging from Ogilvy to Google. He works out of his own studio, Jafbox Sound, also home to his electronic music alias, Datach'i, and a restricted...