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  • Product Releases
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  • Licensing
  • Sound Design
  • English
      English
    • 日本語

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Interviews

Sound Artist Spotlight: David Jeffers of Quad Life Talks Sound Design and Disability

By Dante Fumo
News

How Audio Network Integrated Seamless SFX Access with PSE

By PSE
SoundQ

SoundQ Update: Easier Importing, UI Zoom, and License Visibility

By PSE
News
AI

Protecting the Value of Sound with Musical AI

By PSE
Pro Sound Effects

How the PSE Library is Made

By Dante Fumo
Learn

Layering Sound Effects for Richer, More Impactful Audio

By PSE
Interviews
Film Sound

Films That Inspired Mark Mangini

By PSE
Game Audio
Teams

How Remedy Scales Cinematic Game Audio Across Franchises with PSE

By PSE
Interviews
Game Audio
Teams

Game Audio in 2025: Challenges, Changes, and Opportunities

By Dante Fumo
Sound Effects
Learn

Why Metadata Matters: Unlocking a Smarter Sound Design Workflow

By Dante Fumo
Game Audio
CORE

The Hidden Power of a Great Sound Library for Game Audio Teams

By PSE
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