Looking to ramp up your the value of your media productions?
Take an inside look (and listen) at the quality, depth, and breadth of The Odyssey Collection: Essentials. Watch sound supervisor and re-recording mixer Brad Engleking (Sin City: A Dame to Kill For, Machete Kills & more) explore The Odyssey Collection: Essentials. Discover what he finds most useful and why he loves the library's depth, recording quality, and metadata organization.
Discover the Pro Sound Effects Editorial Team’s approach to developing The Odyssey Collection sound effects library and tools of choice to get the job done. When we partnered with Mark Mangini and Richard L. Anderson to create The Odyssey Collection, we were very impressed with the quality and the depth of the library that they’ve built working together for over 30 years.
Available now – exclusive sound library curated from the life's work of two Academy Award®-winners encompassing over 36 years of feature film sound. We are proud to announce The Odyssey Collection: Essentials - the first exclusive sound effects library from our partnership with award-winning sound editors Mark Mangini & Richard L. Anderson.
Discover the lengths that true sound effects recordists will go to capture the perfect sound. As we’re diligently developing the soon-to-be-released Mangini-Anderson Sound Library for your personal use and exploring its sonic treasures, we uncovered a historic sound effect story that was too good to keep to ourselves.
Discover how game sound designer and composer Martin Stig Andersen worked with source sounds from renowned recordist Ann Kroeber to create the stirring emotional depth of Playdead’s hit game INSIDE. Recently, Pro Sound Effects released Industrial Sounds with Soul - our second library recorded and designed by film sound pioneers Ann Kroeber and Alan Splet - featuring unique sounds of roaring...
Discover ways to stay organized and speed up your workflow with BaseHead 4.x Ultra search software. Whether you’re a sound editor or sound designer, effectively and efficiently organizing, searching, and implementing sound effects from your library is absolutely critical to stay on time, under budget, and within the creative zone.
Learn how the Lead Sound Designer of Titanfall 2 created complex robotic sounds that bring the Titans to life. Respawn Entertainment, PSE-clients and makers of the award-winning game Titanfall, recently posted a blog article featuring Rick Hernandez, Lead Sound Designer for the Multiplayer component of the Titanfall franchise.
Find out how to intuitively and efficiently translate audio projects between stereo and surround formats Article by Kory Pereira Multi-channel mixing projects can be incredibly time-consuming, especially when your client needs deliverables in multiple formats. How can you maintain the quality and integrity of your work for viewers in environments ranging from a laptop to a theater without...
I founded Pro Sound Effects in 2004 with a simple goal: Empower professional media creators to unleash their full creative and productive potential.