Last month, PSE-Client EA DICE posted the first installment of Sounds of Star Wars Battlefront - a new blog series in which the sound design team shares stories behind some of their favorite sounds in the game, Star Wars Battlefront.
Part I of the series features sound designer, David Jegutidse, discussing the creation process for the sound of the Thermal Imploder - a weapon that compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius - which the internet has called the "dubstep grenade."
Methods and tools used include Ben Minto’s (EA DICE Audio Director) modular analog synth, audio stems of Star Wars: Episode II: Attack of the Clones, recordings of metal-spring door stoppers, VFX tricks and more.
In addition to DICE's inventive design techniques, Jegutidse mentions the layering of explosion sounds, distant heavy construction machinery, and lead-ins made from tank shell flybys, fighter jets, engine windups and more. Enter the Pro Sound Effects Master Library - used by EA as a creative resource to produce sounds for their games both complex and commonplace.