---
title: Introducing Tokyo Ambisonics
description: "The new Tokyo Ambisonics library from PSE lets users control the perspective of pristine city ambiences using \"virtual microphone\" software."
---

[Pro Sound Effects Blog - Sound Design Stories & Resources ](https://blog.prosoundeffects.com)

# [Introducing Tokyo Ambisonics](https://blog.prosoundeffects.com/tokyo-ambisonics-library-use-software-to-spatialize-urban-atmospheres)

 Written by [PSE](https://blog.prosoundeffects.com/author/pse) | Oct 18, 2016 2:14:17 PM

#### Immersive recordings with “virtual mic” software enhance 3D audio workflow for sound editors.

Featuring 3.5+ hours (22GB) of pristine city ambiences, [Tokyo Ambisonics](https://shop.prosoundeffects.com/products/tokyo-ambisonics) includes software that allows sound editors and mixers to **position “virtual microphones” in any direction with various polar patterns** for greater flexibility, realism, and creativity. This is the third [Ambisonics library](http://shop.prosoundeffects.com/collections/ambisonics) released by PSE.

<http://shop.prosoundeffects.com/products/tokyo-ambisonics>

The Tokyo Ambisonics sound effects library offers unmatched versatility in post production, as editors can **tweak perspective of the urban atmospheres in real-time** to specifically match the setting of a scene. The B-format files can also be decoded to **mono, stereo, 5.1, 7.1 and beyond**.

And with leading technology companies selecting Ambisonics as the [standard spatial audio format](https://support.google.com/jump/answer/6399746) for new immersive media platforms, Tokyo Ambisonics is also **ideal for use in VR audio and 360 video projects**.

“Ambisonics is the only choice when mixing for 360 video,” says Masato Ushijima, recordist of Tokyo Ambisonics. “It’s almost impossible to create 3D soundscapes that are both convincing and CPU-efficient with traditional DAW use. Whether you’re working on a video or VR game, Ambisonic ambiences are going to be the foundation.”

Captured at diverse locations throughout the city, Tokyo Ambisonics was recorded in **24-bit/96kHz** high-resolution using a SoundField SPS200 microphone. The library offers sounds unique to Tokyo, such as the Yamanote Line railway, as well as more general-purpose urban ambience recordings from the Shuto Expressway and Keihin Industrial Region. 

<http://shop.prosoundeffects.com/products/tokyo-ambisonics>

 

 

 

 

 

Daiba Bayside Park and Keihin Industorial Region

#### Key Features:

**<http://shop.prosoundeffects.com/products/tokyo-ambisonics>46 immersive Ambisonic recordings with average recording length of 5 minutes (22GB):** 24-bit/96kHz Broadcast Wave Files. Choose between download or flash drive delivery.

**SurroundZone2 software by TSL Products:** Control “virtual microphone” position and polar patterns. Available in 32-bit and 64-bit AAX, VST, & AU.

**Wide range of Tokyo ambiences:** Including traffic, trains, parks & more.

**100% royalty-free license** with 1-user and multi-user options

[**View Tokyo Ambisonics Library Full Features**](http://shop.prosoundeffects.com/products/tokyo-ambisonics)

Follow PSE on [Twitter](http://twitter.com/prosoundeffects), [Facebook](http://www.facebook.com/ProSoundEffects), & [LinkedIn](http://www.linkedin.com/company/pro-sound-effects) for more library releases, industry news, sound design musings, interviews & more.

[View full post](https://blog.prosoundeffects.com/tokyo-ambisonics-library-use-software-to-spatialize-urban-atmospheres)

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